Vehicle data · Vehicle Editor guide

Handling Editor

Configure FiveM vehicle mass, power, gears, traction, brakes, suspension, damage, fuel, and other handling.meta values.

Handling Editor searches for an <Item type="CHandlingData"> whose handlingName exactly matches the selected vehicle's handlingId.

Use the editor

  1. Scan the workspace and open Handling.
  2. Search by model name or handling ID.
  3. Select a vehicle. The application checks every handling.meta discovered in that resource until it finds a match.
  4. Change a slider or number input. The two controls remain synchronized.
  5. Click Save, then test the vehicle on a development server.

Visual Mode reference

GroupAvailable fields
PerformanceMass, Drag Coefficient, Percent Submerged, Downforce Modifier
EngineDrive Force, Drive Inertia, Gears, Max Speed, Drive Bias Front
TransmissionClutch Upshift Rate, Clutch Downshift Rate
BrakingBrake Force, Brake Bias Front, Handbrake Force
SteeringSteering Lock
TractionCurve Max/Min/Lateral, Bias Front, Loss Mult, Spring Delta Max, Low-speed Traction Loss
SuspensionForce, Compression/Rebound Damp, Upper/Lower Limit, Raise, Front Bias, Anti-roll Force/Bias, Front/Rear Roll Centre
DamageCollision, Weapon, Deformation, and Engine Damage Multipliers
OtherPetrol Tank Volume, Oil Volume, Monetary Value

Application input ranges

FieldMinimum–maximumStep
Mass500–30000100
Drag Coefficient0–500.1
Percent Submerged10–1001
Downforce Modifier0–100.01
Drive Force / Drive Inertia0–50.01
Gears1–101
Max Speed10–5001
Drive Bias Front0–10.01
Clutch Upshift/Downshift Rate0–100.1
Brake Force / Handbrake Force0–50.01
Brake Bias Front0–10.01
Steering Lock10–801
Traction Curve Max/Min0–50.01
Traction Lateral0–300.1
Traction Front Bias / Spring Delta Max0–10.01
Traction Loss / Low-speed Traction Loss0–50.01
Suspension Force0–100.1
Compression/Rebound Damp0–50.01
Suspension Upper Limit-1–10.01
Suspension Lower Limit-1–00.01
Suspension Raise-0.5–0.50.01
Suspension/Anti-roll Front Bias0–10.01
Anti-roll Force0–50.01
Front/Rear Roll Centre-1–10.01
Damage multipliers0–100.1
Petrol Tank0–2001
Oil Volume0–200.5
Monetary Value0–5,000,0001,000

These ranges are UI guardrails, not universal recommendations. Suitable handling depends on weight, wheelbase, drivetrain, and intended use.

  • Drive Bias Front = 0 means RWD; 1 means FWD; intermediate values mean AWD.
  • Brake and traction front bias use a 0–1 ratio, not a 0–100 percentage.
  • Max Speed is labeled km/h in the UI, but final in-game behavior must be tested.
  • One extreme value can destabilize a vehicle even when the XML is valid.

Save, Revert, and backup

  • Save updates supported fields on the target handling entry.
  • The application creates handling.meta.bak before writing.
  • Revert resets the form to the last loaded/saved values; it does not restore the backup on disk.

Code Mode

Code Mode opens the complete handling.meta, not only the active entry. Use it for advanced fields such as seat offsets and handling flags that are not exposed in the visual form.

  • Save Code replaces the entire file without backup or XML validation.
  • Returning to Visual Mode discards unsaved code changes.
  • After Save Code, the application attempts to reload the active handling entry.

Common errors

  • No handling.meta found: the scanned resource does not contain that file.
  • Handling not found: handlingId does not exactly match handlingName, including case and whitespace.
  • No in-game difference: another handling entry or resource may be loaded later, or the resource has not been restarted.
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