Official product documentation
Vehicle Editor documentation
Learn how to scan, edit, optimize, organize, and export FiveM vehicle resources with 5mdev Vehicle Editor. Every feature has its own practical guide, including safety notes and exact file behavior.
Vehicle Editor guides
Start here
Installation, sign-in, and activation
Install Vehicle Editor on Windows, sign in with your 5mdev account, activate a device, and prepare your first FiveM resource.
Safe workflow and resource structure
Learn the recommended FiveM resource structure, backup workflow, validation steps, and safe testing process before editing files.
Workspace Scanner
Scan one or more FiveM resource folders, understand detected vehicles, filter results, and prepare files for every editor tool.
Troubleshooting
Resolve common scanning, metadata, texture, audio, export, sign-in, and update issues in Vehicle Editor.
Vehicle Editor guides
Vehicle data
Vehicle Meta Editor
Edit vehicles.meta identity, audio, classification, wheel scale, health, and other FiveM vehicle configuration fields.
Handling Editor
Configure FiveM vehicle mass, power, gears, traction, brakes, suspension, damage, fuel, and other handling.meta values.
Carcols and Carvariations Editor
Edit carcols.meta and carvariations.meta XML, validate syntax, and safely replace siren or modkit IDs.
Bulk Engine Sound
Apply an engine audio hash to one or many FiveM vehicles and save matching vehicles.meta changes in one operation.
Framework Config Generator
Generate QBCore shared vehicle entries or ESX SQL from the vehicles found in your scanned resources.
Vehicle Editor guides
Assets and audio
YTD Texture Editor
Preview, search, rename, replace, export, delete, and repack textures inside FiveM YTD archives.
3D XML Editor
Inspect YFT meshes, remove vehicle geometry across LODs, debadge models, export UV templates, and compile back to YFT.
AWC Audio Player
Extract and preview audio streams from GTA V AWC containers with the built-in Vehicle Editor playback controls.
Sound Pack Builder
Discover FiveM audio resources, validate manifests, detect conflicts, and combine compatible vehicle sound packs.
Vehicle Editor guides
Resource tools
Vehicle Merger
Combine multiple FiveM vehicle resources into one organized output resource without moving the original sources.
Vehicle Splitter
Split a vehicle pack into standalone FiveM resources with their own metadata, stream folder, and manifest.
Vehicle Renamer
Rename a FiveM vehicle spawn name consistently across stream filenames and metadata in one resource.
Resource Optimizer
Find oversized YTD, YFT, and YDR assets and reduce supported texture sizes for a lighter FiveM resource.
Native RPF Unpacker
Extract dlc.rpf and nested RPF content locally into a folder ready to become a FiveM vehicle resource.
Auto-Format and Cleanup
Remove known junk files, migrate legacy resource manifests, and understand the destructive changes made by cleanup.
One-Click Export to FiveM
Collect recognized workspace files into one deployable FiveM resource and generate a fresh fxmanifest.lua.
Settings, cache, and updates
Manage Vehicle Editor appearance, account details, temporary cache, diagnostic logs, and application updates.